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Kolobok's smiles forums _ About Kolobok's _ Making your own Koloboks

Posted by: Fugz Feb 17 2007, 02:46 AM

I love smilies.
There are some wonderful ones on the net - and some very awful ones.
This site has some of the best. I also like Fools and Millans very much.

I would like to try and learn how to do this but don't know where to start.
I have quite a few programs but I don't really use them much, print a few labels for things and put a name on a picture etc etc...

I have

ULEAD Gif Animator 5
CorelDraw Graphics suite 12
Macromedia Fireworks MX (2004)

And I could put Adobe Photoshop7 back on if I need it.

Do I have anything useful in this selection????



Posted by: Just Cuz Feb 17 2007, 04:44 AM


The only program in your list that I am familiar with is Ulead - that's what I use to animate.declare.gif

I know Aiwan, Laie and snoozer all use GIF Movie Gear; though Aiwan uses Ulead as well.
Not sure what connie, viannen or ViShenk@ use, but Elffy says he uses Microsoft Gif Aminator.http://www.kolobok.us/forums/index.php?s=&showtopic=26&view=findpost&p=4196

If you've never worked with animated images (GIFs) before, the first thing I would suggest is that you open an existing image with Ulead (or the animation program of your choice) so you have an idea of how it's put together - as in the frames required to make the image "come to life".

Then if you need some help getting started with objects (body parts) to use, Aiwan has a Graphics Development Kit available for download http://www.kolobok.us/modules.php?name=Files&d_op=get_file_details&files_id=63. It can be used with either Ulead or PhotoShop.






Posted by: Fugz Feb 17 2007, 05:52 AM

TY for your help.

Yes I have opened some existing smilies in ULead and seen the frames - and how they operate. I have fiddled around with some and seen the effect of lengthening and shortening the times etc, modified the odd gif and placed them back in and seen the effect etc. That side of it makes some sense.

I have also dl the GDK which is why I asked about needing to reinstall Photoshop (which I always found amazingly complicated!). It initially looked like just a page of smilies, right? But then I found I can open it and copy and paste the various elements using Fireworks athough I did read that Ulead PhotoImpactwould open that format too.... and i guess Photoshop would for sure.

So starting small, if i wanted for example, to have a smilie open eyes... close eyes... stick out tongue and then smile, I make a whole series of images, say from one original little yellow face duplicated a number of times, modify each appropriately (presumably a whole number of smaller differences with a short time will give the smoothest sequence) linking them using the animator.

Now, am I right in thinking I can't make the modifications in ULEAD Gif Animator 5, but have to make them elsewhere and then import them back to animate them?

And this is going to sound really dumb - and I don't know the right terms etc, but at what "level" do you draw? If you wanted to change the colour of a smilie or make it blush would you zoom in and do it kinda square by square with pink, or "air brush" the pic or?

Posted by: Just Cuz Feb 17 2007, 10:35 AM

Ok, opening an existing animation will give you an idea of how the frames work, but it's not exactly the same as when you make your own.

When creating your own image, you can manipulate elements within each frame rather than having to construct the entire frame as a whole.

See this little guy -->

Here's the actual UGA (Ulead Gif Animator) file used to make him.  Example_1.zip ( 4.24K ) : 1807


When you open the UGA, you'll see the object panel to the right-hand side of the screen. Notice that not all of the objects/elements/parts show up in every frame of the animation - you can turn them on and off or move them around to make the process easier than creating each individual frame completely beforehand.

Also notice that even though there are 10 frames in the animation, there are only 5 that are unique. Frames 1 & 3 are identical - as are frames 4 & 10, and 6 & 8. Frames 5, 7, and 9 are also the same. What I'm getting at is that often you'll use the same frame more than once in an animation, and when you do, there is a "duplicate frame" function so you can easily copy them when you need to.

By the way, all of the objects used in the example came directly from Aiwan's GDK.

You can make your own objects using whatever graphics program you're comfortable with. Apparently, Ulead has the ability to import/export frames directly to PhotoShop to make things easier, but since I don't have PS - I don't know exactly how that works. I just use MSPaint to draw and then drag&drop into Ulead. Whatever you do though - DON'T save any of your work as a JPG file - it'll ruin it! I usually save my MSPaint files as bitmaps till I load them into Ulead.



Posted by: Fugz Feb 17 2007, 03:51 PM

Thank you very much for your efforts. I am an idiot, right.

I had found "duplicate" and I see some frames are the same.
But the rest - woooooooooooooosh - over my head.
Sorry.
TY for trying.
I can see (a little) what you mean about turn on and off element and I can make a frame of my own from those elements. I just don't see how you got the elements to the object panel in the first place and in the right - dunno - location I guess. It's chicken and egg problem to me atm to me.


And if I look at other finished smilies (saved as gif and then opened with ULEad) I usually see "an object" for each frame, ie frame 1 = object 1, frame 2 = object 2, etc - all slightly different to the previous, but where the object is a complete face - yellow + eyes + mouth + hair +..... - all see to be part of one image, not it's components. Oh I just don't have the words to explain my confusion.

I will try to dl a ULead Gif Animator manual LOL and keep fiddling and trying to figure it out.

Posted by: Just Cuz Feb 18 2007, 02:13 AM

QUOTE(Fugz)
I can see (a little) what you mean about turn on and off element and I can make a frame of my own from those elements. I just don't see how you got the elements to the object panel in the first place and in the right - dunno - location I guess. It's chicken and egg problem to me atm to me.
You can drag and drop objects/elements into Ulead from wherever you have the files stored on your PC, or clicking the "add image" icon in the upper toolbar. Once they're there, you can move them around by dragging them with your cursor in the main window, or specifying their coordinates (top - left position) in the object properties. Dragging is easier for the most part.


QUOTE(Fugz)
And if I look at other finished smilies (saved as gif and then opened with ULEad) I usually see "an object" for each frame, ie frame 1 = object 1, frame 2 = object 2, etc - all slightly different to the previous, but where the object is a complete face - yellow + eyes + mouth + hair +..... - all see to be part of one image, not it's components.
That's why I gave you a UGA file to look at. A completed GIF doen't show the actual elements when you open it - only the frames. I suggested you open a GIF just so you could see the interaction of the frames to make the animation happen. Most people who've never worked with GIFs have no idea how they're put together. Or even funnier, they think there's a magic program where you just throw in a still image and it'll do all the animating for you.

GIFs are sort of like mini movies - you are the story writer, director, make-up artist and set designer all in one.

Posted by: Fugz Feb 18 2007, 03:14 AM

The mist is clearing........ a little............... TY

So my best bet to start small is to open the GDK into Ulead Gif Animator, work out which objects I might use and change the stacking order by draging them all up to the top of the object manager panel (or delete the ones I don't want) and play from there.

Yup playing seems to be the way to go........

And up to page 22 of User Guide - not bad for someone who NEVER reads instructions.


ADDED: Nope I am getting no where and the guide stopped making any sense.

Posted by: connie Feb 18 2007, 03:34 AM

I keep wanting to try Ulead.
I downloaded it, but its a trial and I just cannot purchase another program for this.
Thing is when I tried to run it, it told me my trial period was over and wouldnt let me into it.. ugh LOL

Im using Paint Shop Pro 7.0
Jasc Animation Shop (its not so bad but does lack some things)

Posted by: Fugz Feb 18 2007, 03:59 AM

I am so lost.
You said "You can drag and drop objects/elements into Ulead from wherever you have the files stored on your PC, or clicking the "add image" icon in the upper toolbar." I have the GDK. I opened it using the animator........ everything is "on" all objects show.

How do I use this to make a new thing?


Posted by: Just Cuz Feb 18 2007, 05:26 AM

The GDK can be a bit overwhelming for a beginner due to the large quantity of images and objects it contains.

Perhaps you'd be better off trying this second UGA I put together from it. -->  Example_2.zip ( 9.44K ) : 1544



It is the same animation as the first, but with a few more objects available and a slightly larger canvas.

Posted by: Fugz Feb 18 2007, 06:57 AM

I had to go and lie in the sun for a while wacko.gif and eat ice cream nea.gif
I am going around in circles. The tension is growing, and it's stopped being fun cray.gif I didn't expect to learn in a few days but it's my total inability to grasp the basics, it seems, that is getting me down.

I read the gif animator user guide for a 4th time - getting the bits of picture into the Object manager panel seems beyond my comprehension. Then it says something about using the pick took to MOVE them into the work space and then DRAGGING to desired position. Its the move..... I click the object manager panel and its blue and...... yeah - so freaking what!!!!

Anyway I came back to try again - before seeing your reply - and in desperation I installed Photoimpact 12, opened the GDK in that and dragged bits of it into the workspace of the animator shok.gif ..... yellow circle - so far so good.... eyes.... hmmmmm - big white bits around......... mouth - same thing - am I to fill in these with yellow or is it some transparency thing? They don't have white on them in the GDK - how can dragging them 3 cm do this!!!!


BACK AGAIN AFTER EXAMPLE II

Okay - maybe a small step forward with your example II. Thank you again so much for your patience.
At least I can enter a room now without my husband leaving it to avoid me.......... "all this over little yellow things????"



I had a better one but damn program crashed but I was determined to remake it, even if only 1/3 as many frames as previously. It's kinda jerky but it's kinda going in the right direction maybe.... and it does sum me up atm!! Tearing my hair out.

wacko.gif Jo

Posted by: Aiwan Feb 18 2007, 10:57 AM

Я сперва думал, что Fugz обыкновенный спамер. smile.gif Спасибо, Just Cuz! Я даже понять не могу ваш диалог, не то что бы ответить на вопросы Fugz. wacko.gif

2 Fugz. Рисовать смайлы сложно. Если вы не бросите, то можете добиться больших успехов. Но для этого надо много трудиться wink.gif

Posted by: Just Cuz Feb 18 2007, 12:48 PM

I am doing my best to explain things Aiwan. You would likely do a better job than I if it were not for the language barrier. But I know that even with dilia's assistance it would be difficult since I do not believe she works with the animations herself and so would have difficulty with the translation.

You are correct in saying that making smilies is complicated to learn in the beginning. But although she is struggling a bit, I think you would agree that Fugz shows promise based on her first attempt. -->

QUOTE(Fugz)
I didn't expect to learn in a few days but it's my total inability to grasp the basics, it seems, that is getting me down.
Don't let it get to you. Sometimes you just have to walk away for a while when you something aggrivates you. Perhaps I'm not the best teacher - after all, that's YOUR job. mosking.gif

QUOTE(Fugz)
I read the gif animator user guide for a 4th time - getting the bits of picture into the Object manager panel seems beyond my comprehension.
In the UGA examples and in the GDK, everything is already in the panel - you just need to decide whether it's visible or not and then drag it into the position you want in each frame.
Perhaps to avoid confusion, we should forget about adding new elements for the moment and concentrate on working with what we have. wink.gif

QUOTE(Fugz)
Then it says something about using the pick tool to MOVE them into the work space and then DRAGGING to desired position. Its the move..... I click the object manager panel and its blue and...... yeah - so freaking what!!!!
I have to be honset, I don't use what they're calling the pick tool - I just make the object visible and then click and drag it around in the main window.

QUOTE(Fugz)
Anyway I came back to try again - before seeing your reply - and in desperation I installed Photoimpact 12, opened the GDK in that and dragged bits of it into the workspace of the animator shok.gif ..... yellow circle - so far so good.... eyes.... hmmmmm - big white bits around......... mouth - same thing - am I to fill in these with yellow or is it some transparency thing? They don't have white on them in the GDK - how can dragging them 3 cm do this!!!!
Can't help with that application since you're using a program I've never seen. The only thing I can suggest is that it doesn't support GIF transparency and so you're seeing the null space around the objects as "white bits".

QUOTE(Fugz)
Okay - maybe a small step forward with your example II. Thank you again so much for your patience.
At least I can enter a room now without my husband leaving it to avoid me.......... "all this over little yellow things????"
Oh, did I forget to mention that making smilies addictive? Obsession is only the first symptom. lol.gif

QUOTE(Fugz)
I'd say that's not bad for a first try. good.gif

QUOTE(Fugz)
I had a better one but damn program crashed but I was determined to remake it, even if only 1/3 as many frames as previously. It's kinda jerky but it's kinda going in the right direction maybe.... and it does sum me up atm!! Tearing my hair out.
Ok, two suggestions to help with that problem:
  1. Always save your work as a UGA file before clicking the Optimize tab. That way, in case something goes wrong, you don't lose it all.
  2. Always return to "Actual View" before clicking either the Preview or Optimize tabs. The only time I've had trouble with the program is when I switch tabs while zoomed in.

Posted by: Aiwan Feb 18 2007, 08:26 PM

Это очень важная тема. Пожалуй ее можно будет переименовать и закрепить в ВАЖНЫЕ как урок по рисованию.

Posted by: Fugz Feb 18 2007, 09:10 PM

Wow TY for your long reply - really appreciate your efforts..... Am trying to take it all in.

It is probably good that I don't read Russian..... Aiwan sounds CROSS..... and that's a big gun he carries...... he must be appalled by my efforts to date.

Every time I type something here and press "Add reply" I am conscious that I am asking the dumbest of things.

My Gif animator prog crashes quite often - am getting into habit of saving often, as UGA.
Optimize tab..... uhho...... there is an optimize tab....... hey, hey, go nice on me - am a newbie. Optimize can be another lesson later LOL.

I will continue to walk away when i want to give up, but once that 2 L of ice cream is gone, it's gone!!!!!

Yes, in the GDK, everything is already in the panel - and as you say, you just need to decide whether it's visible or not and then drag it into the position you want in each frame. But the work space is huge..... it has to be for all the GDK. It took me ages to see that I had made some visible and other not - and that the smilie was somewhere off screen. How do I get around that - to have a smilie sized canvas yet still have access to the elements of the GDK. I tried having 2 instances of the program open but couldn't transfer between them - which was when I tried dragging or copying or pasting from the Photoimpact 12. It's Ulead also.... and in it there is no white around the objects. In it I can move them around and recombine them in there .... but I now know that I don't want to take a whole picture over to the animator, but need to assemble it there from the elements it will contain.
I get the general idea I think from your example II (which was great step forward and helped my morale) but there is still this HUGE unknown part about bringing in new stuff.... and I am going to get frustrated very soon working with just the same few pieces.... even though I know I should practice there first. I won't try to run before I can walk but..........

Waded my way through on line tutotials.... I can paint a wall with a brush (yawn!!!!). But useful because I learnt the difference between duplicating frames and duplicating objects - YAY!!!! Another small step forward.

Threw this - Рисовать смайлы сложно. Если вы не бросите, то можете добиться больших успехов. Но для этого надо много трудиться - into translator....

Yes!!! Not ready to give up yet! Need to work more - and harder......

I am always worried using on-line translators. I know "word for word" sometimes makes some terrible mistakes. But I try.....

Я сожалею, что я заполняю ваш форум моим мусором!

If I said something very bad or rude - forgive me - and blame http://translation2.paralink.com/

Fugz/Jo

Posted by: Just Cuz Feb 19 2007, 02:36 AM

QUOTE(Aiwan)
Это очень важная тема. Пожалуй ее можно будет переименовать и закрепить в ВАЖНЫЕ как урок по рисованию.
Aiwan - I am probably not the best instructor, but if you wish to pin this topic then I have no objection. pardon.gif


QUOTE(Fugz)
My Gif animator prog crashes quite often - am getting into habit of saving often, as UGA.
I don't know why that is happening other than perhaps your system doesn't have enough available RAM when you are running it.


QUOTE(Fugz)
Optimize tab..... uhho...... there is an optimize tab....... hey, hey, go nice on me - am a newbie. Optimize can be another lesson later LOL.
I'm so accustomed to using the Optimize panel when I save that I forget that you can also save from the file menu.


QUOTE(Fugz)
But the work space is huge..... it has to be for all the GDK. It took me ages to see that I had made some visible and other not - and that the smilie was somewhere off screen. How do I get around that - to have a smilie sized canvas yet still have access to the elements of the GDK.
You can reduce the canvas to a more manageable size - maybe 40x30 pixels - and then move all the objects so they are within that area. The only problem then will again be the sheer quantity of objects to choose from.


QUOTE(Fugz)
I get the general idea I think from your example II (which was great step forward and helped my morale) but there is still this HUGE unknown part about bringing in new stuff.... and I am going to get frustrated very soon working with just the same few pieces.... even though I know I should practice there first. I won't try to run before I can walk but..........
Ok, I've isolated a bunch of objects into individual sorted GIF files so that you can drop them in as you wish.  Smiley_Parts.zip ( 49.2K ) : 1553

To use them, open Ulead and set your blank canvas to 40x30 (or whatever size you like to work with) then open the "bases" folder and click on one of the files (Setting the folder options to "Thumbnail View" will make picking items easier.) and drag it over to the Ulead window. You should get a pop up message asking whether you want it in the current frame or to make a new frame - select current. Now the little body will show in your object panel, frame panel, and main window. You can drag it around the main window to wherever you want it.
Now open one of the other folders for the eyes, mouths, hands and do the same thing you did to get the body in place. Repeat for all the other objects you want in that frame.
Now, duplicate the frame and move any existing objets you want and/or hide them if you want to add different items and then drag and drop new objects in as you like.

Posted by: Fugz Feb 19 2007, 10:37 AM

QUOTE(Just Cuz @ Feb 18 2007, 12:48 PM) [snapback]5779[/snapback]
Ok, two suggestions to help with that problem:
  1. Always save your work as a UGA file before clicking the Optimize tab. That way, in case something goes wrong, you don't lose it all.
  2. Always return to "Actual View" before clicking either the Preview or Optimize tabs. The only time I've had trouble with the program is when I switch tabs while zoomed in.


That's the one!!! good.gif It crashes on optimize tab when i am view - zoom in x5.
The sad thing was I didn't know what the optimize was doing so when I lose all I am well P&*#$@d off~~~
nea.gif


Okay - an evening "wasted" but enjoyed.
No where near satisfied with final effect but learning more each time.
I finally managed drag and drop into the animator!! I dragged and dropped every gif, lol, but I got them there.
Anyway I had a go.....
Am probably trying to add too much here rather than trying to keep it smooth and simple......... and need to work out how to turn the head a little like this nea.gif to see the ball coming back ftom the left....
But anyway.... need to work at these things still.


AHHHHH

And I have learnt something else - shadow only works if background is white. Teach me to try and be clever LOL!!!! Aw well, never mind!!!


Posted by: Just Cuz Feb 20 2007, 03:11 AM

QUOTE(Fugz)

Hehe... cute. biggrin.gif

You may have overdone it a bit with the number of different eyes used though.


Posted by: Fugz Feb 20 2007, 06:21 AM

For sure, lol. I was spoilt for choice..... got to use ALL!!!!
Will look at simplifying and "smoothing out" tonight.
It's a great way to avoid work! good.gif

Posted by: Fugz Feb 23 2007, 08:15 AM

Well......... had to work too much for a few days - but took inspiration from my work.... funny how people are drawn to stick their fingers in the Bunsen burner flame


Posted by: Fugz Feb 24 2007, 11:52 AM

Okay another few dumb questions...... I think I am making progress but some basics still elude me. These are very Gif Aminator biased.....

If I make an object within Ulead Gif Animator, by inserting a blank object, and making, say, a bar of chocolate (yum), is there an easy way (any way) to get that object into a later new project?

Is there a way to pin an object in position in a frame? I had thought that "lock" might do this :S I know I can just duplicate a fram as many times as I want it and turn objects on/off....... but it would be great to be able to lock certain key parts of some frames.

This anti-liasing thing....... where does that occur? In the graphics program where the initial objects/gifs are made? And does this mean you need a set of "dark bodies and dark hands" and a set of "light bodies and light hands".........

Any answers greatly appreciated smile.gif TY.


Posted by: Just Cuz Feb 24 2007, 12:53 PM

QUOTE(Fugz)
Okay another few dumb questions
As a teacher, you should be familar with the cliché: "The only dumb question is the one you don't ask." acute.gif


QUOTE(Fugz)
If I make an object within Ulead Gif Animator, by inserting a blank object, and making, say, a bar of chocolate (yum), is there an easy way (any way) to get that object into a later new project?
You can save the image (by itself) either as a GIF or UGA file and then drop/insert it into a new animation.
Personally, I do most of my drawing in a separate graphics program because Ulead doesn't have as many tools available for doing the job. Plus, I'm more accustomed to using MSPaint for that anyway.


QUOTE(Fugz)
Is there a way to pin an object in position in a frame? I had thought that "lock" might do this :S I know I can just duplicate a fram as many times as I want it and turn objects on/off....... but it would be great to be able to lock certain key parts of some frames.
"Lock" does exactly that - but only for the frame(s) you set it in - not the entire animation - unless you set it in one frame and then duplicate the rest.


QUOTE(Fugz)
This anti-liasing thing....... where does that occur? In the graphics program where the initial objects/gifs are made? And does this mean you need a set of "dark bodies and dark hands" and a set of "light bodies and light hands".........
In general, only the base/body is antialiased. Smaller objects like hands and such usually aren't because they don't have large curved or diagonal edges. And for example, you wouldn't need to use antialiasing on a building or wall in the background because they have straight edges. However if you wanted to have a smiley standing under a rainbow, you'd likely use it then since the rainbow is curved.
Within Ulead, the only time you'd probably use an antialiasing function is if you're adding text to an object.


Posted by: Fugz Mar 2 2007, 11:32 AM

I seem to have lost my way..... ARGH..........
i JUST wanted to make a smilie walk across the screen left to right..... no change in expression - just forwards. Base and eyes and mouth. I made all 3 objects - combined them in a frame dragging them into position.... but then what's the best way to move to the right.... dupicate the frame - and ?
Can I lock all 3 parts together and move them one square to the right? Or do I have to move all 3 independently? Or do I make an object that is all 3 combined and just select that and move it by hand?
Whatever I try I end up moving "jumpily" or not keeping the objects all together with respect to each other. bomb.gif

I am still drawing in the animator because I can't figure out transparency in paint :S

Posted by: Just Cuz Mar 2 2007, 06:22 PM

You won't use the "lock" feature in this instance because it keeps the objects in the same place with respect to the canvas.

What you want to do is select all three objects (highlight all three in the object panel) and either move them together OR in this case, once they're highlighted you can right-click and choose "combine as single object" which willl make them easier to move. However - there is no uncombine, so once you do that, you can't move the items independently any more.

Posted by: Fugz Mar 2 2007, 10:39 PM

Ah well TY - you have made me feel a little better because I did try to make 3 duplicate objects, and put them in same frame and combined them - so I was going along the right lines. But I did learn about the inability to uncombine, becase when I combined them it seems i must have made 2 duplicates and used one original coz object a bit of the face disappeared out of all my previous frames.........
Argh! At least I haven't missed something really obvious.

TY again for your help.

Posted by: Fugz Mar 3 2007, 05:35 AM

Not quite right but am I getting the general idea?



Posted by: Just Cuz Mar 4 2007, 06:28 PM


You're on your way. wink.gif


Posted by: Fugz Mar 12 2007, 12:14 PM

I have hit a BLOCK - my inability to create an object with a transparent background. All methods seem very complicated from my surfing. Masks and stuff....... I don't have time to read the manual or take a course in using a big complicated graphics program.
Did I read you where you said you did in "Paint"? Or is that paintshop pro?
All I draw is on white.......
And I can't keep trying to colour in pixel by pixel in Gif Animator!!
I really want to to draw a lava lamp or an egg timer for my smilie - with the same sort of depth to the edges as the jar with the smilie who tries to escape.....

Posted by: Billy Mar 16 2007, 03:32 PM

So....
How does one go about doing all of this using a Mac ?
My operating system is Mac OS X v 10.4.8 Tiger big_boss.gif or have I missed something in the preceding posts, which is quite possible, sad.gif and I can assure you that any help here would be much appreciated biggrin.gif

Many thanks,

Billy

Posted by: Fugz Mar 18 2007, 03:08 AM

A Kiwi here.
See Koloboks are taking over "down under" as well............

Posted by: Billy Mar 18 2007, 06:22 AM

Hi Fugz

They are, well at least for me they are good.gif

I think they are awesome, there is no comparison, now all I have to do now is dedicate some time to figure out, how to create them and share my ideas here.

I have Photoshop/ImageReady CS2 installed, any ideas on what else I need, bearing in mind of course. I'm all Mac big_boss.gif orientated here, nothing Micro$oft.... biggrin.gif

Posted by: Just Cuz Apr 1 2007, 11:10 PM

QUOTE(Fugz @ Mar 12 2007, 12:14 PM) [snapback]6108[/snapback]
I have hit a BLOCK - my inability to create an object with a transparent background. All methods seem very complicated from my surfing. Masks and stuff....... I don't have time to read the manual or take a course in using a big complicated graphics program.
Did I read you where you said you did in "Paint"? Or is that paintshop pro?
All I draw is on white.......
And I can't keep trying to colour in pixel by pixel in Gif Animator!!
I really want to to draw a lava lamp or an egg timer for my smilie - with the same sort of depth to the edges as the jar with the smilie who tries to escape.....

Yes, I do most of my drawing with good ol' MSPaint, then save as BMP and open with Ulead. The trick is to use a backgorund color that WON'T be used in your image. So if you want white eyes, don't use a white background.

After opening the object in Ulead, highlight it in the 'Object Manager Panel' and then use the "Magic Wand" in the tools panel to select the background - then just click DELETE and *poof* no more background! smile.gif


@ Billy - sorry, but I have never used a Mac. I believe Ulead only runs on Windows systems. But I'm sure there are other software programs available for you.

Posted by: Fugz Apr 2 2007, 07:42 AM

I will try this weekend - got 2 weeks holidays - time to start doing some things I like doing instead of work!!! hi.gif Appreciate the answer.

Posted by: Just Cuz Apr 2 2007, 08:51 AM


Oh, I forgot to mention that when you use the wand, "Similarity" should be set to 0 (zero) and anti-aliasing should NOT be ticked. declare.gif

Posted by: prince Apr 9 2007, 10:08 PM

good.gif

thanks for all interesting tutorial here...i might give it a try also someday...who knows... nea.gif

Posted by: Fugz Apr 11 2007, 12:49 AM

The wand bit worked but I haven't tried the extra instructions yet.
My drawings are all so clunky and clumsy.
I am still trying to make a empty lava lamp. Maybe that's too ambitious for Paint?

Posted by: Just Cuz Apr 11 2007, 03:21 AM

I made this lava lamp using MSPaint.

                      

The dancing girl is Aiwan's, of course.

Edited to replace image with less crude version.

Posted by: Fugz Apr 13 2007, 03:00 AM

Sigh
I don't suppose you'd lend me your empty lamp for my project plz. Crude or not is better that I could do.
Had to do a kinda reformat / restore a bit of an image - and I am floundering in despair as I try to remember what programs I need to reinstall, where I put them.... and what i have lost!

Posted by: Just Cuz Apr 13 2007, 05:35 PM

Ok, here's an empty lamp:



But in order to get the 'effect', you'll need to download the UGA file.  Lava_Lamp.zip ( 9.52K ) : 1000


It's in two layers - you add your images/objects between the Foreground and Background layers.

Here's another example:

Posted by: Fugz Apr 13 2007, 10:16 PM

If i right click I can save target as 1Lava_Lamp.uga.htm or save pic as emptylamp.gif
I am assuming neither is right.

AHHHHH ok (edited) - got it - left click!!! TY

As for this layers stuff, thats in gif animator somewhere? Right? Can't see yet

Posted by: Just Cuz Apr 13 2007, 10:22 PM

UGA is the Ulead file format.

Layers just means there's more than one object - they are combined to create the finished image.

Posted by: Fugz Apr 14 2007, 10:39 PM

Yes but you said "between" the layers............... i thought everything you have clicked to "show object" in gif animator is there...... in that "frame" - dunno if I make myself clear. You seemed to imply a smiley sandwich - I assume backgtround - smiley - foreground - but maybe I misunderstood.
Is this what you mean? Is there somewhere where you set an object to back or front then?

Ah...............order bring forward? Make the front of lava lamp object "blue" and bring forward - gives the poor trapped lil fellow a sort of misty look.............. as he is between.
You have to send background to back as well? And if you copy 20 or so of these empy lamps with background sent back and foreground sent forward, I am wondering if anything you then add will be between - or if you have to set each time.... off to have a try. (Am I anywhere along the right lines here????)

Ah................... had a play.
A difference between bring forward / send backward and bring to front / send to back.

Send background to back in all - make the smiley do its thing - then slap the foreground on top after..... I guess there are many ways to skin a cat (horrible saying - and nope not an idea for a smilie)..... seems to work.

Actually maybe that is an idea for a new series of smilies........ "sayings". I have seen the flogging a dead horse on several forums.
I guess maybe not so good an idea as each language / culture has its own sayings. I mean what would Laie do for "llueve gatos y perros / estГЎ lloviendo gatos y perros" (excuse bad Spanish)

But "a bird in the hand is worth two in the bush" might work..... or "red sky at night, shepherds delight..." (I haven't seen many Kolobok sheep.....)

Posted by: Fugz May 17 2007, 10:44 PM

I thought the eyes moved very nicely.....
And - not that I have any time atm - but maybe someone can tell me - how do you "borrow" an element from someones elses Kolobok......... open is something like paintshop and "cut" it? I have just wondered when people have said "this is as far as I had time, feel free to modify it....." coz all the "parts" of those smilies are already "locked" as one gif.............

Posted by: Just Cuz May 18 2007, 01:18 AM

QUOTE(Fugz @ May 17 2007, 02:44 PM) [snapback]7937[/snapback]
how do you "borrow" an element from someones elses Kolobok......... open is something like paintshop and "cut" it?

Unless they provide a GDK, UGA, etc. then modifying someone else's image is difficult.

Yes, you can crop elements from individual frames or make pixel-by-pixel adjustments in an animation program - but that's tedious work.



Posted by: Fugz May 18 2007, 11:03 AM

OK I am back at square one after a long break.
How do I drag something from the kolobok_gdk to make a new blank object............ did I ever work this out?

Posted by: Just Cuz May 18 2007, 07:13 PM

You can't really drag & drop from the GDK only into it.

However, you can copy & paste objects from one session to another. It's easiest if you have two Ulead windows open at the same time. Keep in mind though, that the X-Y coordinates copy over as well. So if your destination canvas is smaller than the source canvas, some of the objects may seem to get lost in the process. To compensate, you can click the "Center Both" icon in the Attribute Toolbar immediately after pasting so you can spot them more easily. wink.gif


Posted by: Fugz May 18 2007, 10:15 PM

Thank you - I will give it a try.
I was using the folder of separated body bits etc that you made me - but I just wanted a few more eyes etc and I couldn't remember how to get them "off" the GDK and into ULead. I had all the GDK opened in one ULead window and another ULead window with my project - but I still can't get them from one to the other. Do I drag to the canvas or to a vacant "new object" box (if you know what i mean). Either way I seem to lose the thing,

Posted by: Just Cuz May 19 2007, 01:22 AM

QUOTE(Fugz @ May 18 2007, 02:15 PM) [snapback]7977[/snapback]
Do I drag to the canvas or to a vacant "new object" box (if you know what i mean). Either way I seem to lose the thing,

Noooo, I just told you you can't drag and drop from the GDK. You have to copy and paste the objects if you want to take them to a new project.

The alternative is to use the GDK file for your new project. But that can be cumbersome with the massive quantity of items it contains. nea.gif



Posted by: Fugz May 19 2007, 11:51 PM

Noooooo!!! I have all the elements of the GDK opened in Gifanimator...........

Isn't that what you mean by 2 Ulead windows open at once????????



And i try to move the ones I want into another project - opening a 2nd instance of Gifanimator


Its how i drag them and where I put them - they disappear from the first but don't appear in the 2nd....

And as for the attributes toolbar that only seems available in "optimise tab" and I can't find anything there that says centre - and then the program crashes in optimise.......

Posted by: Just Cuz May 20 2007, 01:39 AM

Nope, nope, nope...

What you're doing dragging them off the canvas in the GDK - not dragging them to the other project.

You have to use copy & paste to get them from one to the other NO DRAGGING. crazy.gif

I can see the attribute toolbar in the screen shots you posted - the alignment icons are greyed out though because you don't have any objects selected.


Posted by: Fugz Jun 1 2007, 08:17 AM

Nm then
I need a head in hands smilie........... can't figure it out.
Got somewhere - maybe - program crashed - walked away for a week - am back where I started - lost.......

Posted by: Just Cuz Jun 1 2007, 10:26 AM

QUOTE(Fugz @ Jun 1 2007, 12:17 AM) [snapback]8314[/snapback]
I need a head in hands smilie........... can't figure it out.

Something along the lines of this?



Posted by: little girl Jun 1 2007, 02:25 PM

QUOTE(Just Cuz @ Jun 1 2007, 09:26 AM) [snapback]8317[/snapback]
Something along the lines of this?



oooh ... very lovely !! smile.gif


QUOTE(Fugz @ Jun 1 2007, 07:17 AM) [snapback]8314[/snapback]
I need a head in hands smilie...........


i found this lovely smilie from viannen !! >

Posted by: Fugz Jun 3 2007, 09:11 AM

Almost but it lacks the despair and frustration!!! aggressive.gif sorry.gif nea.gif sad.gif beee.gif a little of all of these LOL

Posted by: Just Cuz Jun 3 2007, 05:13 PM

Here's the UGA file if you want to play with it.  Head_in_Hands.zip ( 3.28K ) : 882

Posted by: iamjustme Jun 27 2007, 07:22 AM

OOOOOHHH!!!

There's a lot to learn... it seems that I'm going to be veeeeery busy from now on. I need to read carefully all the wisdom words that you experts are sharing...

Then, practice a lot and I hope someday I could figure out something worthy. biggrin.gif


Posted by: ninapooh Jun 27 2007, 06:49 PM

Just Cuz, where can I download (or buy) all the different aspects (as in programme) so I can have a go at it myself? It's probably a stupid question but I do suffer sometimes of blond moments crazy.gif and can't seem to find the programme

Posted by: Just Cuz Jun 28 2007, 07:52 AM


@ ninapooh - If you are asking about Ulead GIF Animator, it can be found at this address: http://www.ulead.com/ga/runme.htm declare.gif


Posted by: ninapooh Jun 28 2007, 08:00 PM

QUOTE(Just Cuz @ Jun 28 2007, 05:52 AM) [snapback]9450[/snapback]
@ ninapooh - If you are asking about Ulead GIF Animator, it can be found at this address: http://www.ulead.com/ga/runme.htm declare.gif



I've got the programme already installed on my PC, what I am looking for are the KOLOBOKS themselves, the eyes, hands, bodies etc

Posted by: Just Cuz Jun 28 2007, 08:39 PM

QUOTE(ninapooh @ Jun 28 2007, 12:00 PM) [snapback]9476[/snapback]
~ what I am looking for are the KOLOBOKS themselves, the eyes, hands, bodies etc
QUOTE(Just Cuz @ Feb 16 2007, 08:44 PM) [snapback]5762[/snapback]
Aiwan has a Graphics Development Kit available for download http://www.kolobok.us/modules.php?name=Files&d_op=get_file_details&files_id=63.


Posted by: xalis Jun 28 2007, 09:16 PM

when i try to open this link - i see this:
http://img165.imageshack.us/my.php?image=ggggol4.jpg

p.s. also can you please give a link which explainse what is KIT and how to open and work with it ( can be on russian)) )

Posted by: Just Cuz Jun 28 2007, 10:43 PM

I'm sorry, I didn't realize the link would be different for non-english users. pardon.gif

Try this one instead: http://www.kolobok.us/modules.php?name=Files&d_op=get_file_details&files_id=62

Posted by: xalis Jul 4 2007, 05:45 PM

thank you, that is GREAT!!! clapping.gif

Posted by: iamjustme Jul 17 2007, 02:30 AM

QUOTE(Fugz @ Feb 18 2007, 01:10 PM) [snapback]5787[/snapback]
there is still this HUGE unknown part about bringing in new stuff....


I'm kind of stuck here... is too difficult for me draw new elements...

QUOTE(Just Cuz @ Feb 24 2007, 04:53 AM) [snapback]5867[/snapback]
Personally, I do most of my drawing in a separate graphics program because Ulead doesn't have as many tools available for doing the job. Plus, I'm more accustomed to using MSPaint for that anyway.


QUOTE(Just Cuz @ Apr 1 2007, 03:10 PM) [snapback]6432[/snapback]
Yes, I do most of my drawing with good ol' MSPaint


I know, I know, I'm practicing in MSPaint and in other couple of programs...

Posted by: Just Cuz Jul 17 2007, 02:41 AM

QUOTE(iamjustme @ Jul 16 2007, 06:30 PM) [snapback]10047[/snapback]
I know, I know, I'm practicing in MSPaint and in other couple of programs...

Use whatever program you're most comfortable with. For me that happens to be MSPaint because I've used it for so long. But if you're more accustomed to some other program, by all means use that instead.

I have actually become a bit more used to drawing within the ULead program itself - so I do that occasionally as well. Usually only for small elememts like mouths and such, but it does save some time. good.gif

Posted by: iamjustme Jul 17 2007, 04:00 AM

QUOTE(Just Cuz @ Jul 16 2007, 06:41 PM) [snapback]10048[/snapback]
Use whatever program you're most comfortable with. For me that happens to be MSPaint because I've used it for so long. But if you're more accustomed to some other program, by all means use that instead.

I have actually become a bit more used to drawing within the ULead program itself - so I do that occasionally as well. Usually only for small elememts like mouths and such, but it does save some time. good.gif



I know my friend, many thanks for your words. I only hope to get something worthy before this turn into my portrait, hehehe ----->

Posted by: BMK Oct 31 2007, 10:35 PM

Is it possible to work with Photoshop 7 and imageready 7???

Posted by: Just Cuz Oct 31 2007, 11:09 PM

QUOTE (BMK @ Oct 31 2007, 02:35 PM) *
Is it possible to work with Photoshop 7 and imageready 7???

You can use whichever program(s) you like.

This topic is geared toward Ulead because that is what I use, and I can't give advice on a program I'm not familiar with. pardon.gif


Posted by: BMK Nov 1 2007, 11:42 AM

QUOTE (Just Cuz @ Oct 31 2007, 09:09 PM) *
You can use whichever program(s) you like.

This topic is geared toward Ulead because that is what I use, and I can't give advice on a program I'm not familiar with. pardon.gif


Okay, will just give it a try then.. wink.gif

Posted by: iamjustme Nov 3 2007, 08:32 PM

QUOTE (BMK @ Oct 31 2007, 01:35 PM) *
Is it possible to work with Photoshop 7 and imageready 7???

I tried to work using those to create my Koloboks, but had a lot of difficulties. So I switched to Ulead GIF Animator, which I strongly recommend to you.

Posted by: Chucky Nov 5 2007, 06:42 AM

Well I have absolutely no drawing ability whatsoever nea.gif but I have decided I am going to give this a go tonight (or during this week).

Just a question, is Ulead GIF Animator free?

Posted by: iamjustme Nov 5 2007, 09:38 AM

QUOTE (Chucky @ Nov 4 2007, 09:42 PM) *
Just a question, is Ulead GIF Animator free?

I'm afraid is not. However, you can download a 15 day free trial here: http://www.ulead.com/ga/runme.htm

Posted by: ilja Nov 6 2007, 09:19 AM

QUOTE (iamjustme @ Nov 5 2007, 01:38 AM) *
I'm afraid is not. However, you can download a 15 day free trial here: http://www.ulead.com/ga/runme.htm

I did that this past weekend but can't figure out how to even get started. I tried following the instructions at the beginning of this thread but as still pretty lost. sad.gif

Posted by: Doc Nov 6 2007, 05:49 PM

I have just installed Ulead [the very long trail-version wink.gif ] and it almost looks simple biggrin.gif

I believe Aiwan made a special pack for us starters/wannabe artists but i don't see it on the site.

Posted by: Just Cuz Nov 7 2007, 01:46 AM

Aiwan released a GDK (Graphics Development Kit) a couple of years ago.
You can download it here:

http://www.kolobok.us/modules.php?name=Files&d_op=get_file_details&files_id=63
http://www.kolobok.us/modules.php?name=Files&d_op=get_file_details&files_id=62

I also provided some examples for beginners that may be a little less intimidating
These links will start the download:
http://www.kolobok.us/forums/index.php?act=attach&type=post&id=33
http://www.kolobok.us/forums/index.php?act=attach&type=post&id=34

And made a set of categorized, individual elements available:
http://www.kolobok.us/forums/index.php?act=attach&type=post&id=35

All of these downloads were listed earlier in this topic - if you need to reference. wink.gif


Posted by: Doc Nov 7 2007, 12:24 PM

thanks JC good.gif

Posted by: sharky Nov 8 2007, 07:09 PM

QUOTE (Fugz @ Feb 19 2007, 11:37 AM) *
That's the one!!! good.gif It crashes on optimize tab when i am view - zoom in x5.
The sad thing was I didn't know what the optimize was doing so when I lose all I am well P&*#$@d off~~~
nea.gif







good.gif

QUOTE (Just Cuz @ Nov 7 2007, 02:46 AM) *
Aiwan released a GDK (Graphics Development Kit) a couple of years ago.
You can download it here:
http://www.kolobok.us/modules.php?name=Files&d_op=get_file_details&files_id=63
http://www.kolobok.us/modules.php?name=Files&d_op=get_file_details&files_id=62

I also provided some examples for beginners that may be a little less intimidating
These links will start the download:
http://www.kolobok.us/forums/index.php?act=attach&type=post&id=33
http://www.kolobok.us/forums/index.php?act=attach&type=post&id=34

And made a set of categorized, individual elements available:
http://www.kolobok.us/forums/index.php?act=attach&type=post&id=35

All of these downloads were listed earlier in this topic - if you need to reference. wink.gif


thxs 4 the links give_rose.gif

Posted by: Doc Nov 9 2007, 05:39 PM

for starters:

I wanted to make an easy start and want to combine this: and this:

problem is gif 1 = 50 frames gif 2 = 14 frames

how to solve this?

Posted by: Just Cuz Nov 9 2007, 05:58 PM

You'll have to be more specific as to what you mean by "combine".

If you are wishing to have this style do this action, you will need to redraw the frames.

It's not "magic". wink.gif

Posted by: Doc Nov 9 2007, 07:50 PM

sad.gif I really can't draw...

Posted by: Just Cuz Nov 9 2007, 08:02 PM

QUOTE (Doc @ Nov 9 2007, 10:50 AM) *
sad.gif I really can't draw...

Drawing on the computer is just a matter of point & click
& point
& click
& point
& click
& point
& click
&...

Posted by: Doc Nov 9 2007, 08:17 PM

i thought it was easy... dang, is it possible to save individual frames? My idea was to do it step by step and rotate 14 pictures. Good idea? the horizontal actionis for later

Posted by: Just Cuz Nov 9 2007, 08:29 PM

QUOTE (Doc @ Nov 9 2007, 11:17 AM) *
is it possible to save individual frames?

You can save an individual frame by deleteing all the frames you DON'T want and then saving that file under a different name than the original.

The animation on this image is unnecessarily prolonged.
16 frames is all that would really be required (to make him roll back and forth).
If you want to add the bounces as he giggles, or the eyes and mouth opening and closing, then you'd need additional frames.

Posted by: Fugz Nov 10 2007, 02:48 PM

Its not as easy as it sounds - as I discovered sad.gif

Posted by: Doc Nov 10 2007, 03:48 PM

No it is not easy, its a bit out of my league I'm affraid. sad.gif

Posted by: BradLee Nov 11 2007, 01:23 AM

Hey doc and Fugz,

I just wanted to encourage you both to stick at it.
It may seem hard at first, but being able to make your own smilies is a very rewarding experience.

If you have the patience to stick it out then you will be able to create your own personalised smilies,
That will look how YOU want them to look, and do what YOU want them to do.

Kind regards,

BradLee

Posted by: Fugz Nov 15 2007, 02:09 PM

i have no free time atm except to come and read the posts
i have gone backwards in my attempts
something i will try to fix after christmas when i have some time

Posted by: 833P Nov 17 2007, 10:24 PM

The Pick Tool mentioned earlier in the thread is this >>>


Must admit that Ive never got the hang of Ulead GifAnimator.

Jasc Animation Shop is a free download if anyone wants to try it out. Its http://www.jasc.com/support/customercare/articles/psp9components.asp.









Posted by: Just Cuz Nov 18 2007, 04:22 PM

Is Jasc Animation Shop a "stand alone" application?

Or does it require that you have Paint Shop Pro installed?


Posted by: Mauridia Nov 18 2007, 06:33 PM

QUOTE (Just Cuz @ Nov 18 2007, 02:22 PM) *
Is Jasc Animation Shop a "stand alone" application?

Or does it require that you have Paint Shop Pro installed?

Yes, it is a "stand alone" application! smile.gif

Posted by: Just Cuz Nov 18 2007, 06:41 PM

QUOTE (Mauridia @ Nov 18 2007, 09:33 AM) *
Yes, it is a "stand alone" application! smile.gif


It's a bit confusing because of what it says on the download page 833P linked to:
QUOTE (Jasc® Paint Shop Pro™ 9 - Additional Download Resources)
If you've purchased the Download version of Paint Shop Pro 9 or downloaded the Trial version, here are some additional resources (Picture Tubes™, picture frames, shapes, etc.) you can download free. To use, you must have Paint Shop Pro 9 installed. All you need to do is download and run the executable.


I guess it doesn't help that the linked page is rather outdated.
Jasc software was bought by Corel some time back.
In fact, PaintShop, ImageReady and Ulead are ALL Corel products now. wacko.gif

Posted by: Mauridia Nov 18 2007, 07:04 PM

Yes, Corel bought Jasc! smile.gif


Contents on the PaintShop Pro CD:

autorun.exe 1889004 2004.10.26 17:24.38
autorun.ico 22486 2004.10.26 17:24.38
Autorun.inf 47 2004.10.26 17:24.38

Animation Shop\ 0 2007.11.18 16:54.40
0x0413.ini 5118 2004.10.26 17:24.38
Data1.cab 8154371 2004.10.26 17:24.40
instmsia.exe 1708856 2004.10.26 17:24.56
instmsiw.exe 1822520 2004.10.26 17:24.58
Jasc Animation Shop 3.msi 533012 2004.10.26 17:24.56
setup.exe 225280 2004.10.26 17:24.58 (<-- AS setup file! comment Mauridia)
Setup.ini 1216 2004.10.26 17:24.56

Paint Shop Photo Album 5\ 0 2007.11.18 16:54.42
0x0413.ini 5118 2004.10.26 17:24.58
Data1.cab 30400100 2004.10.26 17:25.8
instmsia.exe 1708856 2004.10.26 17:25.20
instmsiw.exe 1822520 2004.10.26 17:25.20
Jasc Paint Shop Photo Album.msi 12428112 2004.10.26 17:25.18
setup.exe 225280 2004.10.26 17:25.20
Setup.ini 1249 2004.10.26 17:25.20

Paint Shop Pro 9\ 0 2007.11.18 16:54.48
0x0413.ini 5118 2004.10.26 17:25.20
Data1.cab 112618788 2004.10.26 17:25.48
instmsia.exe 1708856 2004.10.26 17:26.32
instmsiw.exe 1822520 2004.10.26 17:26.32
Jasc Paint Shop Pro 9.msi 2083516 2004.10.26 17:26.32
setup.exe 225280 2004.10.26 17:26.34
Setup.ini 1221 2004.10.26 17:26.32

Xtras1\ 0 2007.11.18 16:54.58
setup.exe 69770053 2003.10.27 16:10.0

Xtras2\ 0 2007.11.18 16:55.4
setup.exe 232882871 2003.10.27 16:10.0

Posted by: Doc Nov 18 2007, 08:39 PM

I GIVE UP! Try to kolobokify this one for a while now and im getting nowhere! cray.gif

Just Cuz, it wasnt you, but i just hate Ulead [or myself for being unable to use this program.] Thank you for your help.

Posted by: lizanne Nov 18 2007, 10:45 PM

Just Cuz,

I have Corel PSP Photo XI... Is there animation software that you know of that is compatible with that?

Posted by: Just Cuz Nov 18 2007, 11:55 PM

I would guess that Animation Shop would be what you are after if you want something that's interactive with your current software.

Posted by: Zava Jan 25 2008, 04:01 AM

Seems hard - but I've got to give it a try soon. dirol.gif


Posted by: Surf May 12 2008, 11:48 PM

QUOTE (Just Cuz @ Feb 19 2007, 02:36 AM) *
Aiwan - I am probably not the best instructor, but if you wish to pin this topic then I have no objection. pardon.gif


I don't know why that is happening other than perhaps your system doesn't have enough available RAM when you are running it.


I'm so accustomed to using the Optimize panel when I save that I forget that you can also save from the file menu.


You can reduce the canvas to a more manageable size - maybe 40x30 pixels - and then move all the objects so they are within that area. The only problem then will again be the sheer quantity of objects to choose from.


Ok, I've isolated a bunch of objects into individual sorted GIF files so that you can drop them in as you wish.  Smiley_Parts.zip ( 49.2K ) : 1553

To use them, open Ulead and set your blank canvas to 40x30 (or whatever size you like to work with) then open the "bases" folder and click on one of the files (Setting the folder options to "Thumbnail View" will make picking items easier.) and drag it over to the Ulead window. You should get a pop up message asking whether you want it in the current frame or to make a new frame - select current. Now the little body will show in your object panel, frame panel, and main window. You can drag it around the main window to wherever you want it.
Now open one of the other folders for the eyes, mouths, hands and do the same thing you did to get the body in place. Repeat for all the other objects you want in that frame.
Now, duplicate the frame and move any existing objets you want and/or hide them if you want to add different items and then drag and drop new objects in as you like.


Thanks! I was able to download these.

This is the 2nd place I am asking, but I cannot open the GDK kit after downloading because it is .rar file. How do I change this? I have Vista system, applications Ulead 5 Gif Animator and Photoshop Elements.

I would appreciate any help.

Posted by: ninapooh May 13 2008, 03:02 AM

QUOTE (Surf @ May 12 2008, 08:48 PM) *
Thanks! I was able to download these.

This is the 2nd place I am asking, but I cannot open the GDK kit after downloading because it is .rar file. How do I change this? I have Vista system, applications Ulead 5 Gif Animator and Photoshop Elements.

I would appreciate any help.



You need to download winrar. You need to open it in the winrar application. Just google winrar or go to download.com and type in winrar, it is a similar program as winzip.

Posted by: Doc May 13 2008, 01:54 PM

Friends don't have to google and we're all buddies here drinks.gif so follow this link: http://www.rarlab.com/download.htm

Posted by: Rale May 19 2008, 08:43 PM

QUOTE (lizanne @ Nov 18 2007, 11:45 PM) *
Just Cuz,

I have Corel PSP Photo XI... Is there animation software that you know of that is compatible with that?


I want male smile just like you have in your signature sad.gif

How can I make my own smile (smile spray my nick on) in my signature?

Thank you...

Posted by: Surf Jun 10 2008, 03:53 AM

Thanks ninapooh and Doc! Sorry for the delay in my return.

I think I've got them now, let's see if I can ever do something with it! rofl.gif

Posted by: Lunka Jun 11 2008, 02:41 PM

Does this kind of MSN smiley exist in Kolobok too? If anyone knows pls let me know. THX smile.gif
It's like a sarcastic smiley.

Posted by: Fugz Jun 22 2008, 03:18 AM

I am about ready to start trying again - so what is recomended program these days. I can access most.......

Posted by: Tizzie Jul 6 2008, 07:37 PM

I have read through all this and still dont know lol

I know how to create animations, using frames etc, but would like to know how you create the letters

is it hand drawn, a special font

i presume you can edit an existing one and change the name

I would really like to know how to do this if possible



I mean like the one above

many thanks

Posted by: Hector Jul 6 2008, 09:07 PM

QUOTE (Tizzie @ Jul 6 2008, 08:37 PM) *
I have read through all this and still dont know lol

I know how to create animations, using frames etc, but would like to know how you create the letters

is it hand drawn, a special font

i presume you can edit an existing one and change the name

I would really like to know how to do this if possible



I mean like the one above

many thanks


God she's following me give_rose.gif

Posted by: Fugz Jul 8 2008, 03:56 AM

Well i had a go once..... working backwards - I made name - copied many many times, superimposed borrowed spray smilie on top who sprayed a name of similar length, removed bits of letter pixel by pixel. But it was a jerky as hell and I couldnt get the spray motion right.
Laie has a much more elegant way, it was once described somewhere here on forum. I was (as still) such a Ulead noob i couldn't understand it all.
The thing is that if you open a "ready made" signature in ULead that all "layers" are already combined. I had a determined attempt at my own once but just too many things didn't go as I wished!

Posted by: Purpleprincess Jul 12 2008, 07:55 AM

WOW THIS PROGRAM SEEMS VERY COMPLICATED. iS THERE ONE FOR AVG/SLOW FOLK LIKE ME.

Posted by: Breaqerz Aug 6 2008, 12:29 PM

Where can we get a step by step guide on How to Make Smilies? help.gif

Thanks in advance

Posted by: MotherGoose Aug 6 2008, 11:36 PM

The problem with that is everyone uses very different programs to make their graphics. unknw.gif

Posted by: mys Apr 11 2009, 07:52 PM

I really like a challenge and would love to learn this art. But after reading these 6 pages and downloading the files I am skeered shok.gif I have JASC Paint Shop Pro 9 & Adobe Photoshop 5.5 Not sure where to begin.... dirol.gif

Posted by: Sweetie Apr 12 2009, 12:22 AM

Maybe Fool's tutorial can help to start with unknw.gif http://foolstown.com/lesson_en01.htm

Posted by: ninapooh Apr 12 2009, 03:33 AM

thank you sweetie, I will look at that

Posted by: Sweetie Apr 12 2009, 03:47 AM

You are welcome. Glad if it helps a bit smile.gif

Posted by: kukuruku Apr 14 2009, 10:19 PM

QUOTE (Fugz @ Jun 22 2008, 04:18 AM) *
I am about ready to start trying again - so what is recomended program these days. I can access most.......



I also want such smile writing Fugz, but my nick : kukuruku. who will make my happy? tender.gif

Posted by: mys May 3 2009, 06:50 PM

QUOTE (Sweetie @ Apr 11 2009, 05:22 PM) *
Maybe Fool's tutorial can help to start with unknw.gif http://foolstown.com/lesson_en01.htm



Thank you very much good.gif

Posted by: Surf May 24 2009, 09:30 PM

Fool's tutorial was helpful. He is very funny and entertaining. I do not have photoshop but still was helpful to see the process. good.gif

Posted by: Seda May 29 2009, 01:58 PM

Well, after trying and trying, i have made a girl reading. I used GDK from Aiwan, photoshop and Ulead for this very simple kolobok. I dont like the hands, because i think they should have 3 fingers, not 4, but i not capable of finding a way to do it for now, aaandd the eyes looks funny BUT, I'm very proud of this, my first one.



Posted by: vesperala May 29 2009, 02:46 PM

congrats, seda..smile.gif good.gif

Posted by: alyur May 29 2009, 05:54 PM

Seda, it's a good beginning!

but there is a one insignificant bug: two unnecessary white pixels at the left upper corner of the book (you can see it on a dark background)

Posted by: MotherGoose May 29 2009, 08:42 PM

QUOTE (Seda @ May 29 2009, 03:58 AM) *



Seda!! You have done many, many things just exactly right for your first work! Nicely done!! clapping.gif clapping.gif

I hope we see many more works from you. friends.gif

Posted by: Sweetie May 29 2009, 10:00 PM

WOW! Seda, for a first one this is a great work you did there good.gif Keep them coming biggrin.gif

Posted by: iamjustme May 30 2009, 07:30 AM

QUOTE (Seda @ May 29 2009, 05:58 AM) *

Great start Seda, I like it! good.gif

Posted by: Seda May 30 2009, 01:04 PM

Thank you all!! , i keep trying to make the girl turn around pages. I will correct the extra pixels, i¡m glad you noticed alyur! sorry, i didn't see them.

Posted by: MotherGoose May 30 2009, 10:35 PM

Seda, Photoshop creates pixel artifacts sometimes. I call them "sloppy pixels." mosking.gif You can not see them unless you zoom in extremely close because they are mostly transparent, but once you save as a .gif file they show up white. When I have drawn something new I use the "magic wand" tool to highlight around the new layer and these sloppy pixels show them selves as being out lined. Or, I add a temporary layer as the back ground of dark gray to the .gif file to look for them like so... Still, I miss some. pardon.gif

Please allow me to offer a couple of different hands for your use you might find more appealing... Open the file and use the "marquee tool" to out line the hand of your choice, then use the "move tool" to drag it over and drop it into the file you are working with. It will automatically create a new layer with the hand.

Posted by: Seda Jun 2 2009, 06:08 PM

QUOTE (MotherGoose @ May 30 2009, 09:35 PM) *
Seda, Photoshop creates pixel artifacts sometimes. I call them "sloppy pixels." mosking.gif You can not see them unless you zoom in extremely close because they are mostly transparent, but once you save as a .gif file they show up white. When I have drawn something new I use the "magic wand" tool to highlight around the new layer and these sloppy pixels show them selves as being out lined. Or, I add a temporary layer as the back ground of dark gray to the .gif file to look for them like so... Still, I miss some. pardon.gif

Please allow me to offer a couple of different hands for your use you might find more appealing... Open the file and use the "marquee tool" to out line the hand of your choice, then use the "move tool" to drag it over and drop it into the file you are working with. It will automatically create a new layer with the hand.


Ohhh thanks for the advice MG!! I really aprettiated!! thanks for de hands also! i will correct de pixels and try to get the hands!

Posted by: MotherGoose Jun 3 2009, 11:12 PM

You are most welcome Seda! friends.gif

Posted by: RoseDst Jul 22 2009, 03:29 AM

Oh Im bookmarking this thread! I must get brave and try.Ive done big animations on pics adding rain water and movement.I think the small size of these intimidates me,These are step by step directions,Thanks I needed that!

Posted by: kukuruku Jul 23 2009, 02:16 AM

hi all.
I am one more your fan, my dear kolobok-makers! smile.gif

Posted by: bersmi Aug 2 2009, 05:11 PM

QUOTE (mystic cat @ Mar 22 2009, 08:26 PM) *
clapping.gif Great work Viannen! I can use him! crazy.gif


It's lovely. good.gif

Posted by: silverfox Oct 27 2009, 02:08 PM

Awesome thread, I've got Ulead Gif Animator 5 and I'm just getting to grips with it. There are some really useful tips here.

QUOTE (RoseDst @ Jul 22 2009, 03:29 AM) *
Oh Im bookmarking this thread! I must get brave and try.Ive done big animations on pics adding rain water and movement.I think the small size of these intimidates me,These are step by step directions,Thanks I needed that!
Yes I'm bookmarking this one too smile.gif

Posted by: azuKi Oct 27 2009, 10:50 PM

Hello, where can i find a smiley which stands for 1st place, 2nd and 3rd.

Posted by: dilia Oct 28 2009, 08:04 AM


Posted by: MotherGoose Oct 28 2009, 10:35 AM

Oh very good!! clapping.gif Who is the author?

Posted by: redsocks Oct 28 2009, 04:52 PM

"The War is over, stop yelling, Dolfy!"))

Posted by: dilia Oct 29 2009, 01:06 AM

Цитата (MotherGoose @ Oct 28 2009, 10:35 AM) *
Who is the author?

somebody with Lex name. This smile lives in visitor's gallery a long time smile.gif

Posted by: MotherGoose Oct 29 2009, 03:13 AM

QUOTE (redsocks @ Oct 28 2009, 06:52 AM) *
"The War is over, stop yelling, Dolfy!"))


shok.gif Redsocks did you make this??? That is a top quality animation right there!





QUOTE (dilia @ Oct 28 2009, 03:06 PM) *
somebody with Lex name. This smile lives in visitor's gallery a long time smile.gif



Oh!! oK! Thank you Dilia!

Posted by: redsocks Oct 29 2009, 12:47 PM

well thanks for such a comment biggrin.gif I was registered here and was active member at 2006-7, then I gave up and didnt make any gif animations til now. I thought i almost forget how to create koloboks, thank u for changing my opinion wink.gif i tried hard ^^

Posted by: MotherGoose Oct 29 2009, 01:53 PM

QUOTE (redsocks @ Oct 29 2009, 02:47 AM) *
well thanks for such a comment biggrin.gif I was registered here and was active member at 2006-7, then I gave up and didnt make any gif animations til now. I thought i almost forget how to create koloboks, thank u for changing my opinion wink.gif i tried hard ^^



Ahhh I see. Well You are very good. Very good. One must have a passion to keep making smilies. I hope you find a passion. wink.gif

Posted by: redsocks Oct 29 2009, 06:43 PM

Wet Autumn Days ^^ motivates me to sit down on the chair and quietly make some koloboks smile.gif


Posted by: STAR Oct 29 2009, 08:30 PM

QUOTE (redsocks @ Oct 29 2009, 05:43 PM) *
Wet Autumn Days ^^ motivates me to sit down on the chair and quietly make some koloboks smile.gif




clapping.gif clapping.gif clapping.gif
welcome back redsocks
you have very good < hand >


ps
i think is good to name your koloboks wink.gif

Posted by: silverfox Oct 29 2009, 08:55 PM

I have to say Redsocks that, that is scarily like Hitler. Very very good piece of animation smile.gif

Posted by: MotherGoose Oct 30 2009, 12:56 AM

QUOTE (redsocks @ Oct 29 2009, 08:43 AM) *
Wet Autumn Days ^^ motivates me to sit down on the chair and quietly make some koloboks smile.gif




That's great!! I love it.

Posted by: azuKi Oct 30 2009, 02:39 AM

Is there a smiley like this one, but in kolobok style?
Kinda when you are saying: oh my god or dope as in Homer Simpson style.

I've searched everywhere and i can't find it.


QUOTE (azuKi @ Oct 29 2009, 10:55 PM) *
Is there a smiley like this one, but in kolobok style?
Kinda when you are saying: oh my god or dope as in Homer Simpson style.

I've searched everywhere and i can't find it.



Or like this one but in kolobok style.

Posted by: vesperala Oct 31 2009, 09:18 AM



I use this

Posted by: silverfox Oct 31 2009, 10:19 PM

QUOTE (azuKi @ Oct 30 2009, 02:39 AM) *
Is there a smiley like this one, but in kolobok style?
Kinda when you are saying: oh my god or dope as in Homer Simpson style.

I've searched everywhere and i can't find it.





Or like this one but in kolobok style.


^^This one is similar

Posted by: Aiwan Oct 31 2009, 10:41 PM

Here Is my old work.

Posted by: dilia Nov 1 2009, 01:50 AM

все-таки это немного не то.
этот выражает, что ему не нравится,он не может на что-то смотреть.

but it's a little bit not the same like this

This one express like he does not like, he can't to look at something

Posted by: Aiwan Nov 1 2009, 10:43 AM

А... Понял. Извиняюсь smile.gif

Posted by: Authority Apr 19 2010, 09:12 AM

QUOTE (azuKi @ Oct 30 2009, 03:39 AM) *

it's perfect but different style

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